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Zelda Runs On A Hıgher Resolutıon On Nıntendo Swıtch!

The Legend Of Zelda: Breath Of The Wild runs better on Nintendo Switch.

In an interview with IGN, Eiji Aonuma confirmed that The Legend Of Zelda: Breath Of The Wild will run at a higher resulotion and will have faster loading times on Switch.

“I think I mentioned this during E3, but the gameplay is completely the same experience on Wii U and the Nintendo Switch,” Aonuma told IGN. “The game controls for the two are pretty much identical. However, when you play in TV mode, the resolution of the screen and the sound quality go up.”

We asked Aonuma if the Switch version would gain any other performance improvements on Nintendo’s new console, and he noted the the Switch would have faster loading times because it’s much easier to pull data from a game card than from a disc. This means players won’t have to wait long to play when they start up Breath of the Wild on Switch.

“When I said earlier that the gameplay and game experience is the same, I meant the framerate is the same as well,” Aonuma said. (Although we should note that the Wii U version had some frame drops when we checked it out.)

“The world in Breath of the Wild is all seamless,” Nintendo's Shigeru Miyamoto added. “There’s a lot of processing when (the game) needs to recreate the landscape, so that’s a little bit of challenge. But while you’re playing it there’s no difference whatsoever between the two.” Zelda will output at 900p on TV Mode and 720p in Handheld Mode.

The Legend Of Zelda: Breath Of The Wild will be a launch title. It will launch on March 3rd. You can pre-order The Legend Of Zelda: Breath Of The Wild from Techous Center.